Gatekeeper
Mediator
Stats
Unlock: Pass a total of 60 locations. This can be done across multiple runs.
Type Stat Health 90 Damage 40 Regeneration 1 Movement Speed 14
Description:
As Lord Crustad’s blood shaman, the Mediator channeled his powers to aid the Void Empire in bloody battles. Death caught up with him at the hand of the Lord himself in the Second Universal War. However, instead of a path to Purgatory, he found himself in the Nowhere facing the Creators.
The Mediator, against his will, was given the opportunity to atone for his past. Since then, Chaos’ favorite has used his abilities to protect the Temple of Time. His past remains a heavy burden, but now he serves the light, even though he is drawn to the darkness.
Skills
Passive: Purification Rite
- Effect: Certain properties of cursed artifacts become more advantageous for the Mediator.
Cranium Scatter
- Base: Throws a projectile that deals 100% damage within a radius of 4 units. On impact, the projectile splits into 3 additional projectiles.
- Upgrade 1: Gains an aura that deals 50% damage every 0.2 seconds within a radius of 4 units.
- Upgrade 2: Fires additional projectiles along the way.
- Upgrade 3: A 35% chance to throw 2 projectiles.
Pain Conduit
- Base: Casts a curse on the selected enemy. Subsequent attacks will deal 80% damage within a radius of 11 units. Lasts for 10 seconds.
- Upgrade 1: Reducing a cursed enemy’s health by 1% increases area damage by 1%.
- Upgrade 2: Each hit ignites enemies in the area.
- Upgrade 3: Each second, the curse deals 30% area damage.
Ghostwalk
- Base: Enters an immaterial state for 3 seconds. Any action other than moving takes you out of the immaterial state.
- Upgrade 1: Exiting the immaterial state pushes enemies within a radius of 10 units.
- Upgrade 2: Passing through an enemy deals 150% damage.
- Upgrade 3: Killing in the immaterial state restores 10% HP.
Harvest
- Base: Harvests souls from enemies within a radius of 25 units around the Mediator. Flying Soul deals 400% damage to all impacted enemies.
- Upgrade 1: Soul harvesting weakens enemies: -50% movement speed and +50% received damage.
- Upgrade 2: Each harvested soul heals the Mediator by 7 HP.
- Upgrade 3: Each harvested soul boosts next use of the first skill. For each soul: +10% damage and +1 additional projectile.
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